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Description official descriptions

Pole Position is a Formula 1 racing game. Enter the Grand Prix, race against other racing cars to achieve the highest score possible in the shortest amount of time.

Before the player can enter the Grand Prix, the player must first qualify by competing in the Qualifying Lap within 73 seconds or less. If the player, however, does not qualify in the Qualifying Lap, the player may continue to race until the Race Timer runs after 90 seconds. The player will score 50 points per 5 meters and additionally 50 points for every racing car passed. When the time runs out - Game Over. The player will have to restart the Qualifying Lap.

Qualifying will enable the player to start in one of the eight available positions. The faster the lap time was, the better the starting position in addition to bonus score points. The number one starting position is the Pole Position.

During the Grand Prix, the player will compete against the Race Timer as well as against other racing cars. If the player fails to beat the Race Timer in any lap, the player drops out of the race - Game Over. Completing the race by reaching the finishing line will grant the player 200 points per second left on the Race Timer, a bonus score for distance covered, and passing bonus points.

Scoring

  • Every 5 meters driven: 50 points
  • Passing Car Bonus: 50 points per racing car
  • Time Bonus: 200 points per second left on the Race Timer

Positions

  • Pole Position - Lap Time: 58"50 seconds - 4,000 points
  • 2nd Position - Lap Time: 60"00 seconds - 2,000 points
  • 3rd Position - Lap Time: 62"00 seconds - 1,400 points
  • 4th Position - Lap Time: 64"00 seconds - 1,000 points
  • 5th Position - Lap Time: 66"00 seconds - 800 points
  • 6th Position - Lap Time: 68"00 seconds - 600 points
  • 7th Position - Lap Time: 70"00 seconds - 400 points
  • 8th Position - Lap Time: 73"00 seconds - 200 points

Series +

Pole Position series

Groups +

Media

Screenshots

Credits (Arcade version)

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5 People

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Reviews

Critics

Average score: 77% (based on 34 ratings)

Players

Average score: 3.3 out of 5 (based on 119 ratings with 5 reviews)

Looks Great…Plays Like a Dog….

The Good
Initial impressions are very positive….fanfare sounding like the arcade!…lovely hires graphics…signs along the road have unique signage

The Bad
But then I tried playing it….motion is slow and jerky….taking corners is even worse….ingame sound is boring….

The Bottom Line
Sorry….obviously the developers worked hard to make the Speccy look the part….the game is way too slow and jerky and not any fun either…….I see some positive scores but come on people! It’s barely playable!

ZX Spectrum · by BigM · 2025

Simpler Graphics…A Good Game?

The Good
We have some of the opening music from the Arcade. The audio effects work quite well. While you can see much simpler graphics, the sense of movement is excellent. Oh….did I mention your opponents try to get in your way? I start to sense these guys are real!

The Bad
Graphics have been cut back wisely. There’s no finishing gate. There’s no signs. The background while pretty doesn’t move.

The Bottom Line
No signs means you can go out of the track to avoid opponents….but only briefly….you slow down! Oh…those curves work great..sense of speed is excellent…….I’ve only managed to complete 1 1/2 laps so far. Other than simplified graphics, this is an excellent fun Arcade port!

Atari 2600 · by BigM · 2025

Prepare to qualify!

The Good
At the time I'm writing this (2016), Pole Position is 34 years old. As I personally like driving games, I can tell that in between have passed many interesting titles: OutRun, Stunts, Virtua Racing, all the Need For Speed and Gran Turismo series, and the list can go on. Somehow, looks like sports games age more noticeably than others, as the technology every time allows for more and more realism.

So, how it goes for Pole Position? This is a race game, which puts you in the Formula 1. You have two challenges: First, you must qualify to the race, by doing a lap in a given amount of time. If you qualify, you have to survive the race, by making every lap before the timer runs out, and passing cars.

The game sounds simple, and by the way it is, however that doesn't mean it's easy. Pole Position at the time bragged about physics. That is, the car at higher speeds will skid and need a larger radius to make a curve. Also, not at all times the track will be empty to let you to use all the room you need, but more likely will have several opponent cars as obstacles. You will have to use wisely the brake and gears to go through, because the timer won't forgive and last, but not least, any hit against another car or road sign will slow you down - collision detection is the other remarkable feature that Namco, then, took pride on. It's very accurate.

That's the game in overall, but, how it is translated to the Atari 8-bit computers? Consider that most people had joysticks to play with; for myself I had the original Atari joystick: Eight directions with a frail stick, and a single button. With that, Atari had to work a way to give the feel of a steering wheel, two pedals - gas and brake - and a gear stick of the arcade version. It may sound not good, but don't rush - they kept it simple and it's very easy to get used to. Throttle is always set to full, to the sides you steer, up and down are gears - low and high -, and the button brakes. Controls are very responsive and you won't get disappointed.

Graphics are very interesting as they may look too simple - they are actually, when compared to the arcade version. The cars are square shaped, you won't see any curves at all. However, they do their work well, as you can recognize easily a racing cars. I reckon the reason to keep them as simple was speed, as the track can convey that feel, with no slow downs, even when you approach many cars on the road.

Sound is also simple as well, but gets the job done. With Atari's 4 voices you will hear the engine, skids, cars passed and blow ups when colliding.

As for difficulty, the game stands well. I have played it many times and remains challenging. It can be adjusted depending on the number of laps - from 1 to 8 - and the track. The circuit itself won't change, but Malibu Grand Prix - easiest - has less opponents and signs, Namco Speedway is the intermediate, and Atari Grand Prix will offer you the ultimate competition with curves full of signs and many cars on rush hour to crash on. I think I beat 8 laps on that difficulty only once in my life.

The Bad
Can't complain with real perspective on Pole Position for Atari 8 Bit. I could think of a remarkable soundtrack like OutRun, a wide variety of tracks like many others, but... They came after Pole Position. This game is like watching the begin of modern civilization. So no, I can't find something wrong with it.

The Bottom Line
Try this survival racing game! There's no way you arrive in last place, but certainly odds are that you won't even arrive, even with the fastest car. To youngsters, Pole Position is not about nostalgia, but seeing where most modern racing games came from.

Atari 8-bit · by jose vargas (22) · 2016

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Discussion

Subject By Date
Pole Positon(Arcade) in Microsoft's Return of the Arcade for Windows Andrew Fisher (705) Aug 21, 2022

Trivia

Cartoon

Pole Position was popular enough to have a Saturday morning TV cartoon based on it in the early 1980s.

References to the game

  • The game is referenced in the movie The Goonies. When the kids discover One-Eyed Willies' treasure map, Chunk (Jeff Cohen) notices the date, 1632, and asks if it was a year. At that point, Mouth (Corey Feldman) tells him, "No, it's your top score in Pole Position".
  • Pole Position is briefly featured in the 1984 Swedish comedy film Jönssonligan får guldfeber (The Jönsson Gang Gets Gold Fever) along with another classic, Video Olympics. At the beginning of the movie, the game is played on a pocket TV. Later it is mistaken for Sweden's "general plan" chip and can be seen running on what appears to be a Casio FP-1000/1100 personal computer.

Awards

  • Happy Computer
    • Issue 04/1985 - #10 Best Game in 1984 (Readers' Vote) (Commodore 64 and Atari versions)
  • TeleMatch
    • Issue 04/1984 - Video Game of the Year 1983 (Readers' Vote)
    • Issue 04/1984 - #2 Computer Game of the Year 1983 (Readers' Vote)
    • Issue 04/1984 - Arcade Game of the Year 1983 (Readers' Vote)

Information also contributed by Big John WV.

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Contributors to this Entry

Game added by Derrick 'Knight' Steele.

Nintendo Switch, PlayStation 4 added by 45th&47th. Commodore 64 added by Quapil. TI-99/4A added by Corn Popper. BBC Micro added by fwibbler. Atari 5200 added by RKL. ZX Spectrum added by Martin. Arcade added by Pseudo_Intellectual. Intellivision, Atari 2600, Atari 8-bit, Vectrex, VIC-20 added by Servo.

Additional contributors: Guy Chapman, Cantillon, CalaisianMindthief, Patrick Bregger, ZeTomes, firefang9212, 45th&47th.

Game added March 7, 2000. Last modified May 10, 2026.