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OSRIC
  By: Stuart Marshall
   OSRIC: Twelve years, and still no kickstarter.
Image Helping you to publish original material for use with the game Gary Gygax wrote.
Follow Me And Die!
  By: Larry Hamilton
Image I am a long-time gamer. I started with the Holmes Blue Box set of "Basic D&D" that only went to third level, back in March or April, 1977. I then moved on to AD&D, anxiously waiting as each book was released, reading every word as quickly as possible.
Villains of the Undercity
Image Danger lurks in every corner of the small coastal city of Los Farport. The locals insist people are being abducted in the night and taken into the bowels of the rumored "Undercity Dungeon" below. A lone survivor managed to escape and give some information before dying in your arms: "Secret door...Tavern of the Wiley Wench...Ugh!" You and your brave team of adventurers have decided to investigate these rumors, plunder the dungeon and destroy the dreaded "Villains of the Undercity!"...right after you loot his still warm body, of course.
Lost Temple of the Snake Men
  By: Ernie Noa
Image Strange abductions of villagers and travelers are growing bolder near the port town of Caraal on the edge of the Glimmerhold Jungle. Frightened and half-crazed, a woman has escaped from her captors and returned to civilization. She tells tales of snake men who inhabit the ruins of an ancient temple deep in the jungle. Adventures are called for to put down this threat. The jungle is thick and full of strange creatures. The ancient terrors of the snake men are only rivaled by whispers of the treasures of their lost civilization. This one-shot adventure for OSRIC, AD&D or similar retro-clones is recommended for 7th through 9th level characters.
OSRIC SRD
Image All of the OSRIC rules in one place
Shadow of the Necromancer
Image Fear stalks through the darkness of night in the form of the walking dead! They attack innocent travelers and merchant caravans in the moonlight! Animated skeletons have also been seen digging up the recently dead and carrying them into the nearby ruins of an old abandoned keep! Rumor spreads fast from lip to ear amongst the locals, whispering that a sinister hooded figure has been seen directing the undead and is taking up residence in that foul dungeon! Your stalwart group of adventurers has decided to take on this challenge, get the treasure you know is in there and defeat this evil menace known only as the Shadow of the Necromancer!
MontiDots Ltd
  By: Simon Todd
Image We are about writing, illustrating and publishing table top role-playing games. MontiDots is a collaborative venture between three friends incorporating passions, skills, ideas, creativity and fun. Through OSRIC we have published a series of adventures for various levels of play from low level exploratory dungeons to grim survival adventures in upper layers of hell.
Vault of the Dwarven King
Image The Dwarven King of Brundurum has summoned you to his throne room within the Smokey Mountain. Brave souls are needed for a noble quest into the depths of the earth to retrieve the legendary hammer known as Fireheart. But beware - the Goblin King and his evil hordes believe the hammer woke a Lava Titan and they will seek to possess it at all costs. Who is telling the truth? Who is really kin to this ultimate weapon? What secret powers are at play in this tale of suspicion, intrigue and betrayal? Only your stalwart group of adventurers will find out and walk away with more fortune and glory than ever...if you can escape the Vault of the Dwarven King!
The Icemaiden
  By: Rachel
Image During AD&D sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. Updates will be when I get the time to put pen to paper. It should be noted that these are 'cartoons' and I'll be using some artistic license but the spirit of what happens at the table will always be there.
New rules for clerical strongholds
  By: EOTB
   It's a game of chicken when the DM is the crazy one
Image When a cleric reaches 8th level, the place of worship described must be built within the civilized realms of
Palace of the Dragon's Princess
Image Once upon a time, the beautiful lakeside realm of Thorin Vale was suffering from the death of its benevolent King. All hope now lay with his only daughter, Princess Francesca who was set to marry her fathers bravest knight and that union would restore the empire. However, on the wedding day, the evil Dragon Maelfesto attacked the castle by surprise and took control! The serpent drove everyone out and took the woman captive in the caverns below, wickedly enchanting the place and was never seen again. Riches, honor and glory will be gained for those who can save the fair maiden, defeat the beast and return alive from the Palace of the Dragon's Princess!
Free City of Holting
  By: Douglas Scot Price
Image I have some art, work OSRIC is welcome to use as it deems fit.
The Mystical Trash Heap
  By: Trent Foster
   A blog about D&D and other 80s-era pop culture
Image My infrequently-updated blog ostensibly covering the entire gamut of 80s-era pop culture but in practice focused mostly on D&D, specifically Gary Gygax-flavored 1st edition AD&D and the World of Greyhawk. Occasional house-rules and new crunch (spells, monsters, items, etc.) are posted alongside reviews and retrospectives, reminiscences, philosophical musings, polemic rants, and other standard blog fare.
Secret Machines of the Star Spawn
Image Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last several years of an unspeakable evil that has risen up inside. An evil that "fell from the stars." There is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, horrible beasts and "little green men" that are roaming the land. You and your stalwart adventurers have decided to take on the challenge of plundering the mountain for the treasure within!
OSRIC Player's Guide
Image The OSRIC Player's Guide, by Seattle Hill Games, has most of the core rules to play the advanced first edition of the world's most popular role-playing game. It is an easy introduction on how to play the game as Gary played it. Once you have mastered the rules herein, you should be able to easily assimilate the full rules from the golden age of fantasy adventure gaming. Please note; this is not the full ruleset. You will also need a manual of monsters and a game master's guide, which are available online. Alternatively, you can pick up the full OSRIC rulebook from Black Blade Publishing.
Extraordinary Delving and Cartography Co. (Part 1 & 2)
  Article By: Rachel The Icemaiden
Image I've been playing in my brothers 1e (with houserules) adventure along with my sister-in-law and a couple of friends since the Christmas holidays. During sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. I shall be sharing these in this thread - updates will be when I get the time to put pen to paper. Should be noted that these are "cartoons" and I'll be using some artistic license but the spirit of what happens at the table will always be there... Party: Byon of Athfort Human Fighter - Level 3 Aeife Green-oak Halfing Druid - Level 3 Ellodin Afoncoed High Elf Fighter/MU - Level 2/2 Arilith Dorchabas Drow Fighter/MU - Level 2/2 Gorimm (NPC) Dwarf Cleric - Level 3 Part 1 - Hollow Hills Background: The party have been hired by a Whitehaven noble family to rescue their son whom they believe has been kidnapped by a rival family and taken to the port town of Finwyrm to be sold into slavery and taken overseas. The party have left the town of Whitehaven and to reach Finwyrm they would either have to cross a mountain range or take a very long route around them. At the foot of the mountains they came across a settlement of gnomes who had been troubled by bands of goblins and hobgoblins who had taken up residence in an old deserted hillfort. During the clearing of the hillfort the party found an old map which showed a series of tunnels and passages leading through the mountains themselves. They have been in these passages for some days now their progress being dogged by increasing numbers of Duergar. They have lost the cleric Gorimm during one fierce melee and although not finding his body believe him to be dead. We join them as they reach a junction in the passage. An open pit is evident in the secondary passage and further down it are fallen boulders where some of the walls have collapsed..... Arilith on point Ellodin guarding the rear. Note: During the course of the action Arilith, standing right at the lip of the pit, had to make a dexterity save or loose her footing. A roll on d20 of her dex score or under was required to be successful. She has a dexterity of 17... I rolled an 18.
Moving Maze of the Mad Master
Image Hordes of metal monsters are ransacking small towns and villages and it's up to you to track down the source and put an end to the terror. The quest will take you to ancient ruins where you must face off against the diabolical designs of the Mad Master and traverse the mind-bending dungeon of his grand maze. Devilish inventions, clockwork horrors and insidious traps will test your party's mettle as you seek to unravel the mysteries, solve the puzzles, and escape the Moving Maze of the Mad Master!
Undead In AD&D
  By: Larry Hamilton
Image I was reading up on the various undead in the Monster Manual, and noted which ones in their descriptions specifically mentioned throwing holy water on them would hurt them.
Old School Role Playing
  By: Joseph A. Mohr
   Role playing the way it was meant to be
Image Old School Role Playing produces OSRIC material and other old school products for Drive Thru RPG. It also offers a blog with weekly articles on old school topics.
Free Town of Groat's End - Twisting Stair Dungeon
  By: EOTB
   It's a game of chicken when the DM is the crazy one
Image Since the party is going back to town, I needed to put one together. Here's a map for it, and I'll finish detailing out the town over the next few days in blog posts...
PRODUCT Image Footprints #20 PRODUCT Image HM5 - Isensan's Secret PRODUCT Image Goblins Tooth I - Moonless Night PRODUCT Image The Shrine Of Hecate PRODUCT Image The Barrow Mound of Gravemoor
PRODUCT Image Footprints #09 PRODUCT Image Stele of the Silver Thane PRODUCT Image The Secret of the Callair Hills PRODUCT Image Secret Machines of the Star Spawn MEDIA Image The Clerics in Groat's End
PRODUCT Image Moving Maze of the Mad Master PRODUCT Image & Magazine #12 - Inns, Taverns, & Way Stations! PRODUCT Image GS13: Secret of the Storm Giant King ARTICLE Image Extraordinary Delving and Cartography Co. (Part 1 & 2) PRODUCT Image Limbus Infernum
CREATOR Image Dragonsfoot PRODUCT Image Footprints #15 PRODUCT Image Palace of the Dragon's Princess PRODUCT Image TOWR1: Secret of the Sinister Sect PRODUCT Image Guide To The Realms of Aedenne
PRODUCT Image LBM: Secrets of Black Marsh PRODUCT Image Necromancer's Bane PRODUCT Image The Dark Tower of Arcma PRODUCT Image Trident Rock PRODUCT Image ZA1: The Temple Of Chaos
PRODUCT Image OSRIC SRD PRODUCT Image Old-School Gazette #10 PRODUCT Image Dead In The Water PRODUCT Image Vault of the Dwarven King PRODUCT Image Pre-Generated Characters: Vol. 1
PRODUCT Image Footprints #22 PRODUCT Image Lair Of The Demodand PRODUCT Image Shadow of the Necromancer PRODUCT Image A Magical Society Aggressive Ecology: The Undead Leviathan PRODUCT Image F3: Adventure in Skull Pass
CREATOR Image EOTB PRODUCT Image 100 Intelligent Swords PRODUCT Image The Forgotten City of Al-Arin PRODUCT Image OSRIC (Black Blade) PRODUCT Image The Flaming Footprints of Jilanth
PRODUCT Image OB1: The Tavern Of Daednu PRODUCT Image City of Brass Appendices PRODUCT Image Bitteroot Briar PRODUCT Image The Banked Swamp PRODUCT Image L5C: The Kroten Campaign Companion
PRODUCT Image The Seven Shrines of Nav'k-Qar PRODUCT Image Beneath The Darkshroud Peaks CREATOR Image The Mystical Trash Heap PRODUCT Image Old-School Gazette #8 PRODUCT Image The Halls of Lidless Shabbath















































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