The most important issue in space development is reducing the cost to orbit.
While there are
other possible ways to reduce the cost to orbit,
we feel that Single Stage To Tether is the most promising approach
(see flash demo).
The key to getting the tether system up for a reasonabl cost is
bootstrapping from an initial small tether.
At first you could not fly your reusable rocket with a
full load, because the tether can not handle that much,
but it would still be the cheapest way into space.
We are working on an initial design we call
CateCATS1. From this we will
try to estimate time for rollout and costs.
An initial tether project could be using a
lunar tether to pickup regolith and return to Earth for fun and profit.
We also have a list of Future space projects that might become reasonable
once launch costs are reduced.
Used throughout these web pages are some
bibliographic references.
SpaceTethers.com Simulator and Rocket Equation Applet
We are working on a space tether simulator that
anyone can use for free. This
simulator can also be used as a "projectile simulator", "rocket simulator",
"drag simulator", "reentry simulator", "meteor simulator",
"solar sail simulator", or general "space simulator"
for looking at atmospheric
drag and heating on projectiles or rockets.
You may need to install the newest versions of
the Java JRE for the applets to run right. You can also
get a new Netscape or a
new Internet Explorer. To try the simulator,
click on "Run the Space Tether Simulator" below,
then click on "Design point"
or "Rocket 20km", and then click on "Start Simulation".
For questions/feedback on the ideas/info/simulator/code/web-pages here please send email
me at vincefour at offshore.ai but replace four with 4 and " at " with "@".
I would like to make the
information here as accurate as possible and any help is appreciated. I believe that
by accurately simulating much of this project we can know what is really possible.
Copyright (c) 2002 - 2006, by Vincent Cate. All rights reserved.