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Releases: AccessKit/accesskit-c

v0.22.2

15 Jun 21:32
68edb3d

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0.22.2 (2026-06-15)

Bug Fixes

  • bump the rust-crates group with 6 updates (#100) (b29cb07)

v0.22.1

24 May 15:37
ff60072

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0.22.1 (2026-05-24)

Bug Fixes

  • Fix Windows binary publishing jobs (#98) (27960b1)

v0.22.0

23 May 16:53
ef2ff77

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0.22.0 (2026-05-23)

Features

Bug Fixes

  • bump the rust-crates group with 4 updates (#92) (f81c006)
  • Ignore a clippy warning on Android (#95) (5d4a5c9)

v0.21.2

11 Mar 22:40
72460cd

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0.21.2 (2026-03-11)

Bug Fixes

  • bump the rust-crates group with 4 updates (#87) (32d4dcc)

v0.21.1

26 Feb 21:18
39dd05f

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0.21.1 (2026-02-26)

Bug Fixes

  • Fix Android platform detection in CMake build process (#83) (8cca8b6)

v0.21.0

26 Feb 18:49
4a7d034

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0.21.0 (2026-02-25)

⚠ BREAKING CHANGES

  • Update minimum supported Rust version to 1.85 (#80)

Features

Bug Fixes

  • Allow null pointers as empty slices (#79) (a3a8348)
  • Ensure Vec capacity equals length in custom_actions to avoid UB on free (#82) (29b4a3e)
  • Update minimum supported Rust version to 1.85 (#80) (c07ddbc)

v0.20.0

18 Jan 21:17
6e07e3d

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0.20.0 (2026-01-18)

⚠ BREAKING CHANGES

  • Update AccessKit crates (#69)

Bug Fixes

v0.19.0

03 Jan 16:12
9467826

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0.19.0 (2026-01-03)

⚠ BREAKING CHANGES

  • Update Rust crates (#67)

Bug Fixes

v0.18.0

10 Dec 20:06
0c52a8c

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0.18.0 (2025-12-10)

⚠ BREAKING CHANGES

  • Make accesskit_custom_action an opaque type (#64)

Features

  • Add functions to get string representation of opaque types (#56) (f885b39)
  • Add missing functions to geometry types (#63) (a809289)
  • Allow usage of char slices in addition to null-terminated strings (#60) (5f0a917)

Bug Fixes

  • bump the rust-crates group with 3 updates (#59) (314b789)
  • Prevent use-after-free with some geometry functions (#65) (80ebdb5)

Code Refactoring

  • Make accesskit_custom_action an opaque type (#64) (440578f)

v0.17.1

02 Oct 18:35
f45c4a4

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0.17.1 (2025-10-02)

Bug Fixes

  • bump the rust-crates group with 4 updates (#54) (f71fc32)
  • Draw on the window to make the SDL example work under Wayland (#51) (4872478)