Fix inset shadows when blur < spread#49448
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Summary: An internal crash report notified us that we were getting an `IllegalArgumentException` in Android's `BlurMaskFilter` used in Box Shadows. The only requirement for the arguments there are that the blur radius is positive. We ensure that, but pass to `sigmaToRadius` afterwards, which does NOT ensure that. This updates that conversion so that * We will never return negative numbers, regardless of what `PixelUtil.toDIPFromPixel` is doing * Small enough numbers ( < 0.5) will just go through as 0.0, which is what Android does in https://cs.android.com/android/platform/superproject/main/+/main:frameworks/base/libs/hwui/utils/Blur.cpp;l=34 * Ensure shadows check that we have a POSITIVE blur radius AFTER conversion. sigmaToRadius can still return 0 which with also throw, so gotta make sure we change our checks. Filter blurs and dropShadow should be ok, renderEffect does not mention anything about being > 0 in the docs. Changelog: [Android] [Fixed] - Fix issue where boxShadow crashes with small blur radius Facebook Post alerting us of this: https://fb.workplace.com/groups/rn.panelapps/permalink/1136446121310146/ Differential Revision: D69683031
Summary: I noticed that when inset shadows have a smaller blur radius than spread its wrong and there is a gap between the edge of the box and the shadow. I think the outer rect is just defined incorrectly and we should be adjusting the paddingBox as opposed to the innerRect. The innerRect is just the padding box insetted by the spread, so that is why we see gaps if blur < spread Changelog: [Android][Fixed] - Fix inset boxShadow when blur < spread Differential Revision: D69688508
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This pull request was exported from Phabricator. Differential Revision: D69688508 |
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This pull request has been merged in a3b29e1. |
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This pull request was successfully merged by @joevilches in a3b29e1 When will my fix make it into a release? | How to file a pick request? |
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Summary:
I noticed that when inset shadows have a smaller blur radius than spread its wrong and there is a gap between the edge of the box and the shadow. I think the outer rect is just defined incorrectly and we should be adjusting the paddingBox as opposed to the innerRect. The innerRect is just the padding box insetted by the spread, so that is why we see gaps if blur < spread
Changelog: [Android][Fixed] - Fix inset boxShadow when blur < spread
Differential Revision: D69688508