Hey everyone! We are pleased to announce that the network is in a much better place,
more stable and now with more capacity. We genuinely do appreciate your patience and for still showing up despite numerous restarts and issues. Thank you to everyone who has played over the course of the weekend. Over the past few days, we have been hard at work fixing any issues that came up and continue to do so, in the hopes of finally introducing the new content that we plan to do. Please continue to use
/bugreport in-game to identify anything you find, and we will work through them as soon as possible. That being said, those who have been able to play the entire time, we hope you have enjoyed it so far, and we can't wait to show you what we have next. We would like to take this chance to announce some of the following changes made in the last 24 hours:
- Significantly increased investment into more servers, to allow us to open more game lobbies and let more people on the network
- As a direct result of the above increased capacity on the network, shorter queue waiting times
- A huge range of fixes/improvements that I won't bore you with in this announcement, but we will start posting changelogs more often in network-updates to keep people more closely in the loop.
As former players, we absolutely want to provide the highest quality experience possible on our network. Full transparency, I would equally be a bit frustrated and completely understand any concerns. While it is no excuse, most servers would grow over time and equally scale over time - while we knew what we were taking on with acquiring Mineplex, we did not quite expect a peak of
11,000 people on day 1. Our goal was never to have people waiting in the queue for hours, and for that we apologise - but please be assured we did our best to get as many people in as possible .Now for some specifics people are interested in:
Block Hunt, Speed Builders, and Minestrike are currently planned to release over the next week, on modern versions. We identified some issues that would have made the games unplayable if they were to be released on launch day. However, these are going to be the absolute priority over the next week, as we know a lot of you are eager to play these. As for our compensation, available to every single player, we have released an
Early Supporter Bundle available for everyone to claim for free for the next 6 days at
Carl the Creeper, featuring exclusive cosmetics that won't be acquirable again (you will keep them after these 6 days). We felt chests weren't enough, so we wanted to make it something more exclusive, as a token of gratitude for your patience over the weekend. I apologise for the long announcement, and appreciate every single one of you for all your support; it has not gone unnoticed. All we ask for is your continued patience while we work on getting the network to a better place, and to please be respectful to our staff members since we all want the same thing - for Mineplex to be an enjoyable place to play. We hope people weren't too put off by the weekend's events, and hope to see you back online and give it another try.
Server IP: play.mineplex.com
~ The Mineplex Team