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Björn Ottosson - making Island Architect
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Björn Ottosson - making Island Architect
@bjornornorn
Making Island Architect, a cozy town building game. Wishlist now on Steam! Also teaching and consulting. Previously Frostbite and EA. I created Oklab.
Stockholm, Sweden
store.steampowered.com/app/3079100/Is…
Joined November 2012
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Apr 13
    I'm making a cozy and relaxing town builder called 🌳🏡Island Architect 🏡🌳! - Coastal European vibe - Sculpt terrain, including caves & sea arches - Build wonky, curved buildings Wishlist now on Steam!
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Mar 19, 2025
    I made a big visual update to the cozy town building game I am working on. I've added back the directional light and added some more textures and a super early version of grass. Certainly makes a difference!
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    Björn Ottosson - making Island Architect
    @bjornornorn
    May 7, 2025
    Got a bit frustrated with not quite being able to build houses how I wanted in my cozy town building game, so I reworked the grid and tools. You can now much directly manipulate the grid and it feels a lot better now! Also updated the roof tile look a bit.
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Mar 21, 2025
    My cozy town building game now has flowers and some simple bushes. I also updated the lighting of the grass to be a bit softer. Feels much more alive now!
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Dec 14, 2024
    Making a large rock arch and building some houses in my work in progress little island town building game! #screenshotsaturday
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Dec 23, 2020
    Need a simple perceptual color space for image processing? I've created one called Oklab. Read more here: bottosson.github.io/posts/oklab/ It predicts hue, lightness and chroma well, while being simple to compute and use. Derived using @colour_science and colorio by @nschloe
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Oct 15, 2022
    My island generation now generates sea arches and caves. Still some work to do to not generate floating bits of rock and sea stacks that look like they would tip over. After that I'll look at making the terrain editable and at more interesting mesh generation. Details in🧵
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Sep 8, 2021
    Looking for alternatives to HSV and HSL that better match color perception? I've made two called Okhsv and Okhsl. Try the interactive color picker demo here: bottosson.github.io/misc/colorpick… Or read about all the details: bottosson.github.io/posts/colorpic…
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    Björn Ottosson - making Island Architect
    @bjornornorn
    May 20, 2025
    It's finally time to announce my game: Island Architect! Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience. Wishlist now on steam!
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Oct 26, 2021
    So... this just happened. Seems like Oklab is now the default for interpolating colors in the Photoshop gradient tool.
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Jan 25, 2021
    Clipping RGB values can result in horrible color distortions. What are some better techniques? I've written a blog post exploring some simple alternatives that behave a lot better. Source code is included. Check it out: bottosson.github.io/posts/gamutcli…
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Jun 7, 2024
    Working on computing the grid orientation based on the terrain for my little town building game. In the video I'm editing the terrain and seeing the orientation update. The idea is that grid should be aligned so that buildings align with the terrain slope and curvature.
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Nov 11, 2024
    This took way longer than I expected! But I now have a much improved solution for intersections of walls and buildings for my cosy town building game. I like how you can connect things in quite strange angles and it will make something that looks natural from it.
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    Björn Ottosson - making Island Architect
    @bjornornorn
    Mar 4, 2025
    Got a first test of real-time large scale ambient occlusion working in my cozy town building game. Still lots to do, but happy with the first results!
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