I am going to start excerpting rather than quoting Aristotle in full. But, it should be relatively easy to follow along at the web-based version of the text. The following is from the section marked "4."
"Verbally there is very general agreement; for both the general run of men and people of superior refinement say that [the highest of all goods achievable by action] is happiness, and identify living well and doing well with being happy; but with regard to what happiness is they differ, and the many do not give the same account as the wise."
I'm not going to talk about the thread of elitism that runs through this portion. The important part is that "happiness" is a very popular answer to the question of what the most important thing in life is.
"Now some thought that apart from these many goods [i.e. pleasure, wealth, honor] there is another which is self-subsistent and causes the goodness of all these as well. To examine all the opinions that have been held were perhaps somewhat fruitless; enough to examine those that are most prevalent or that seem to be arguable."
Here Aristotle is setting up a little bit of an argument he is going to give shortly in the N.E. The basic idea though, to prime you for when he lays it out for us, is that I can give an answer to the question, "why do you pursue wealth?" and that answer might be that I can use it to pursue pleasure, or that I can use it to help people, etc. etc. And you can keep asking me why I pursue those goals, and eventually, I will hit the point where I say, "because it makes me happy." And if you ask why I pursue happiness, I don't come up with another goal; that's where my answeing stops. Happiness, as it were, is good all by itself.
Now, I've not spelled this out as carefully as possible, because it comes up again fairly soon and I will go into greater detail then.
I listed computer programming on my list of goals/pursuits. This is one that has been stagnating for quite some time, but I requested that my friend dennis come up with a programming assignment for me, and he told me to program mancala. So I did. I now have a program that lets two people play Mancala (strictly speaking, it allows them to play the Kalah variety of Mancala, which is the game most people think of when they think of Mancala).
So, I've spend a number of hours on it, and I learned how to program in Scheme (though this was made easier by its similarity to Common Lisp, which is what I was working in previously). I pumped out a bunch of code, which didn't quite work, but which allowed me to better understand how to structure the program, and then I rewrote it pretty much from scratch. It still didn't quite work, but it was much clearer what was going wrong, so I went through bit by bit and took out the bugs. I am going to talk to Dennis tonight about my code, to find out what I did right, and what I did in a way that works, but could have been done better.
Hopefully I'll proceed to another program sometime soon, and keep up my momentum. I'd like to keep working on programming until thinking about how to program is second nature (or maybe third, or something). Right now, there is a lot of having to slowly think through things that I am sure, with enough experience, would be obvious and easy to figure out.
It was really good though to get the program done. I'm not much for like, craft type things, or at least, I don't have a lot of experience with them, and while I'm learning how to play the flute, that's performance rather than creation/production. What stands out about computer programming for me is that it is an endeavor where I start with the raw materials (the basic built-in functions of the language) and produce this cohesive whole at the end (a playable 2-player Mancala game).
Anyway, it definitely feels good to make more progress on this front, since it has very little external structure, and all progress has to be the result of my own motivation (whereas, with, say, flute, I have the pressure of going to lessons and so forth, programming is an almost entirely independent venture).
Ok, I've rambled enough to make up for the few days of no posting.
"Verbally there is very general agreement; for both the general run of men and people of superior refinement say that [the highest of all goods achievable by action] is happiness, and identify living well and doing well with being happy; but with regard to what happiness is they differ, and the many do not give the same account as the wise."
I'm not going to talk about the thread of elitism that runs through this portion. The important part is that "happiness" is a very popular answer to the question of what the most important thing in life is.
"Now some thought that apart from these many goods [i.e. pleasure, wealth, honor] there is another which is self-subsistent and causes the goodness of all these as well. To examine all the opinions that have been held were perhaps somewhat fruitless; enough to examine those that are most prevalent or that seem to be arguable."
Here Aristotle is setting up a little bit of an argument he is going to give shortly in the N.E. The basic idea though, to prime you for when he lays it out for us, is that I can give an answer to the question, "why do you pursue wealth?" and that answer might be that I can use it to pursue pleasure, or that I can use it to help people, etc. etc. And you can keep asking me why I pursue those goals, and eventually, I will hit the point where I say, "because it makes me happy." And if you ask why I pursue happiness, I don't come up with another goal; that's where my answeing stops. Happiness, as it were, is good all by itself.
Now, I've not spelled this out as carefully as possible, because it comes up again fairly soon and I will go into greater detail then.
I listed computer programming on my list of goals/pursuits. This is one that has been stagnating for quite some time, but I requested that my friend dennis come up with a programming assignment for me, and he told me to program mancala. So I did. I now have a program that lets two people play Mancala (strictly speaking, it allows them to play the Kalah variety of Mancala, which is the game most people think of when they think of Mancala).
So, I've spend a number of hours on it, and I learned how to program in Scheme (though this was made easier by its similarity to Common Lisp, which is what I was working in previously). I pumped out a bunch of code, which didn't quite work, but which allowed me to better understand how to structure the program, and then I rewrote it pretty much from scratch. It still didn't quite work, but it was much clearer what was going wrong, so I went through bit by bit and took out the bugs. I am going to talk to Dennis tonight about my code, to find out what I did right, and what I did in a way that works, but could have been done better.
Hopefully I'll proceed to another program sometime soon, and keep up my momentum. I'd like to keep working on programming until thinking about how to program is second nature (or maybe third, or something). Right now, there is a lot of having to slowly think through things that I am sure, with enough experience, would be obvious and easy to figure out.
It was really good though to get the program done. I'm not much for like, craft type things, or at least, I don't have a lot of experience with them, and while I'm learning how to play the flute, that's performance rather than creation/production. What stands out about computer programming for me is that it is an endeavor where I start with the raw materials (the basic built-in functions of the language) and produce this cohesive whole at the end (a playable 2-player Mancala game).
Anyway, it definitely feels good to make more progress on this front, since it has very little external structure, and all progress has to be the result of my own motivation (whereas, with, say, flute, I have the pressure of going to lessons and so forth, programming is an almost entirely independent venture).
Ok, I've rambled enough to make up for the few days of no posting.
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