Just thought I'd share that the Blue Tang is not in the list of animals for PZ2, it's been confirmed in the last trailer.
What's on your mind?
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15 Votes in Poll
Happy World Parrot Day!
Since Planet Zoo 2 has recently been announced earlier this week and since today is World Parrot Day, I’ve decided to make a special parrot-centric post to celebrate World Parrot Day!
I might wanna see some parrots in Planet Zoo 2!
Should we all see some parrots in Planet Zoo 2?
Comment below to let me know!
18 Votes in Poll
I need to save my Steam money in order to get it vro
https://www.youtube.com/live/LOgHevF5wkY?si=COB_CISOK4Es-sjL
Looks like we get a trailer earlier than we thought we would!
Frontier is revealing something at the Wholesome games direct on June 6th, and it will likely be for Planet Zoo 2
10 Votes in Poll
Outlaw dlc
1. Kodiak Bear
Feeder: Large Foraging Wall & Large Meat Chute.
Enrichment: Rubbing Post (Reinforced), Large Ice Block, and Jumbo Grapple Ball.
Nature: Sitka Spruce, Alaskan Cedar, and large Granite Boulders.
Terrain: 60% Rock, 30% Snow, 10% Grass.
Habitat: Massive open ranges with deep "chilled" pools for salmon hunting.
2. Black Caiman
Feeder: Underwater Meat Feeder & Floating Platform Feeder.
Enrichment: Floating Log, Bubbler, and Blood Scent Marker.
Nature: Amazon Water Lily, Kapok Tree roots, and thick Reeds.
Terrain: 70% Water, 20% Mud, 10% Sand (for basking).
Habitat: Murky, deep-water enclosures with "Heat Lamps" hidden in the rocks.
3. White-nosed Coati
Feeder: Hanging Foraging Basket & Small Fruit Feeder.
Enrichment: Modular Climbing Frames, Mealworm Scatter Feeder, and Tennis Ball.
Nature: Strangler Fig, Spanish Moss, and Bromeliads.
Terrain: 50% Soil, 40% Grass, 10% Rock (needs lots of vertical climbing space).
Habitat: High-walled enclosures with overhead "Coati-highways" (climbing bridges).
4. Yellow-throated Marten
Feeder: Small Meat Chute & Elevated Foraging Tray.
Enrichment: Hanging Scented Sack, Hollow Log, and Puzzle Box.
Nature: Bamboo Thickets, Rhododendrons, and Himalayan Birch.
Terrain: 40% Grass, 40% Soil, 20% Rock.
Habitat: Complex, multi-level "jungle gym" style enclosures with dense foliage for hiding.
5. Eurasian Eagle-Owl
Feeder: Small Carcass Feeder & Platform Perch Feeder.
Enrichment: Wind Machine (to simulate flight resistance), Mirrored Ball, and Leather Strips.
Nature: Deadwood Snags, Scots Pine, and thick Ferns.
Terrain: 80% Soil/Grass, 20% Rock (though they spend 90% of time on perches).
Habitat: Large Aviary with high-altitude perching and "Silent Zone" acoustic insulation.
6. Gaboon Viper (Exhibit)
Feeder: Small Cricket/Rodent Dispenser (Internal).
Enrichment: Ultra-fine Mist System and Heated Rock.
Nature: Dead Leaves (essential for their "leaf litter" camouflage), Orchids, and Bark chips.
Terrain: 100% Leaf Litter/Soil.
Habitat: 4x4 Large Exhibit with "Low-Light" glass settings.
The "Outlaw" Building Tools
Terrain Brush Additions: * "Cracked Earth" texture: Great for that weathered, dry frontier look.
"River Silt": A darker mud texture for the Black Caiman’s bank.
Security Grade 7 Fencing: A new, heavy-duty iron bar fence that is "climb-proof" for the Coatis and Martens.
New Guest Facility: The Outpost Gallery. A bunker-style viewing area that lets guests get eye-to-eye with the Kodiak Bear or look up at the Eagle-Owl through reinforced ceiling glass.
1. The Outlaw Roster (Animals)
Kodiak Bear: The heavy-hitting enforcer; requires massive space and Grade 6+ barriers.
Black Caiman: The river boss; a black-armored apex predator of the Amazon.
White-nosed Coati: The agile bandit; an intelligent climber that needs vertical enrichment.
Yellow-throated Marten: The forest mercenary; a fearless and aggressive small carnivore.
Eurasian Eagle-Owl: The winged outlaw; a massive owl for the new aviary system.
Gaboon Viper (Exhibit): The silent assassin; features the longest fangs and master-class camouflage.
2. New Habitat Infrastructure
Grade 7 Reinforced Barriers: Heavy-gauge steel mesh for high visibility and maximum strength.
Anti-Climb Overhangs: Jagged, inward-facing steel "teeth" to stop Coatis and Martens.
Industrial Slide Gates: Heavy metal habitat gates that open vertically.
Outlaw Den Shelters: Pre-built huts made of rusted corrugated metal and reclaimed timber.
Shadow-Box Aviary System: A modular mesh building set for creating jagged towers.
Acoustic Insulation Walls: Specialized barriers that dampen noise for sensitive predators.
3. Terrain & Nature Options
New Terrain Brushes: "Cracked Asphalt," "River Silt," and "Cracked Earth" textures.
Jagged Rock Formations: Obsidian and Slate rock types with sharp, intimidating edges.
The Bone Yard Pack: Decorative bleached skulls, ribcages, and skeletal remains.
Atmospheric Ground Mist: A low-lying heavy fog machine for swamps and forest floors.
High-Altitude Perches: Large dead-wood "lookout trees" that snap into aviary mesh.
4. Feeders & Enrichment
The "Heist" Box: A complex puzzle feeder for intelligent climbers like Coatis.
Carcass Chutes: Heavy-duty meat dispensers for bears and caimans.
Modular Climbing Rigs: Industrial-style climbing frames for Martens and Coatis.
Scent Trail Markers: High-intensity territorial markers to trigger patrolling behavior.
5. Facilities & Human Enrichment
The Warden’s Office: A high-security, industrial skin for Keeper Huts.
The Iron-Clad Bathrooms: Restrooms housed in rugged, indestructible metal containers.
The Apex Grill: A piece-by-piece restaurant featuring a massive central fire pit.
The "Courage Test" Glass Floor: Path construction pieces to allow guests to walk over predators.
Wanted Poster Education Boards: Information stands styled like "Wanted" posters.
Outlaw Bio-Facts: Interactive stations featuring 3D models of claws, fangs, and skulls.
6. Thematic Extras
Danger: Apex Predator Signage: Warning signs featuring claw marks and scratched text.
Rusted Vending Outposts: Weathered vending machines serving "Gulpee Energy."
"The Grizzly Burger": A signature menu item for the Apex Grill.
New Path Type: "Cracked Asphalt" for a worn-down, frontier outpost look.
Description of the outlaw pack
Unleash the untamed spirit of nature’s most formidable rebels with the Planet Zoo: Outlaw Pack. This expansion moves away from the traditional, manicured look of modern conservation parks and dives headfirst into a gritty, high-stakes frontier aesthetic. Designed for zookeepers who aren't afraid of a little danger, this pack focuses on the "Outlaws" of the animal kingdom—species that have earned a reputation for being the toughest, smartest, and most intimidating residents in the wild.
The heart of the pack lies in its powerhouse roster of habitat animals. Leading the charge is the Kodiak Bear, a literal mountain of fur and muscle that serves as the ultimate heavyweight enforcer. Joining him is the Black Caiman, a prehistoric river boss that commands the murky depths with an armored, jet-black presence. On the more cunning side of the law, the White-nosed Coati acts as the agile bandit, using its high intelligence and sharp claws to navigate complex vertical environments. The Yellow-throated Marten brings a "mercenary" energy to the pack, proving that you don't need to be huge to be a fearless apex predator. Meanwhile, the Eurasian Eagle-Owl takes to the skies as the pack’s silent watchman, reigning over the new aviary systems with bone-crushing talons and an intimidating six-foot wingspan. Finally, tucked away in the shadows is the Gaboon Viper, an exhibit assassin equipped with master-class camouflage and the longest fangs of any venomous snake.
To keep these "badass" residents contained, the DLC introduces a suite of heavy-duty infrastructure. Forget standard wooden fences; the Outlaw Pack provides Reinforced Grade 7 Barriers made of heavy-gauge industrial steel and Anti-Climb Overhangs featuring jagged, inward-facing steel "teeth" to discourage your most daring escape artists. For the owls, the new Shadow-Box Aviary system allows you to construct modular, soaring towers made of rugged mesh, complete with Acoustic Insulation Walls to dampen the piercing screeches of your nocturnal hunters. Within the habitats, your animals will enjoy the "Outlaw Den" shelters—pre-built structures crafted from rusted corrugated metal and massive reclaimed timber that look like abandoned frontier mining shacks.
The gameplay experience is deepened with innovative enrichment and feeding systems. You can challenge your Coatis and Martens with the "Heist" Box, a complex puzzle feeder that requires tactical manipulation to unlock rewards. For the heavy hitters, the Industrial Carcass Chute provides a rugged, realistic way to deliver meals. Your guests aren't left out of the excitement either; they can test their mettle on the "Courage Test" Glass Floor, a path construction piece that lets them walk directly over the Caiman’s swamp or the Bear’s den. They can refuel at the Apex Grill, a sprawling restaurant built around a massive central fire pit, where they can tuck into the signature "Grizzly Burger" while surrounded by "Wanted" poster education boards and interactive Outlaw Bio-Facts stations.
From the low-lying Heavy Mist that rolls across the forest floor to the bleached Bone Yard scenery scattered throughout the enclosures, every detail of the Outlaw Pack is designed to feel raw and powerful. This isn't just a zoo expansion; it’s an invitation to build a high-security sanctuary for the most legendary outlaws nature has to offer.
Hope you like my idea
What are your thoughts?
On a scale of one to ten what will you rate this idea?
How much do you like it?
It sucks having no DLC and therefore having the walkthrough exhibit being literally useless besides one butterfly species, we pay for the game and then have to pay more to use features we already have? It makes no sense, add more base game walkthrough exhibit stuff, And more base game things in general! Fish should be in base game, more water stuff in base game and reptiles would be fun! Have the expansions expand on types instead of let us use them in general!
What are some features you'd like for PZ2 that aren't as obvious like birds and aquariums?
For me I'd like to see
Improved exhibits - Different sizes and shapes, control over more details, being able to mix some species together
Improved pathing - I think PC2 has some improvements but I haven't played it before
Foliage brush/pre-made foliage clusters
Guest interactions and feedings
DIAGONAL PIECES
Building QoL changes like being able to build diagonally on the grid
More wall shapes
Steam workshop. I do not want to use the frontier alternative
Animal AI - animals move around less when they are comfortable
Animal behavior and personalities - Make animals more unique instead of being carbon copies of each other
Mammals
American black bear (Ursus americanus)
Arctic hare (Lepus arcticus)
Black howler (Alouatta caraya)
Bobcat (Lynx rufus)
Canada lynx (Lynx canadensis)
Common eland (Taurotragus oryx)
Elk (Cervus canadensis)
Gerenuk (Litocranius walleri)
Leopard seal (Hydrurga leptonyx)
Masai Giraffe (Giraffa tippelskirchi)
Matschie's tree-kangaroo (Dendrolagus matschiei)
Musk ox (Ovibos moschatus)
Naked-mole rat (Heterocephalus glaber)
Olive baboon (Papio anubis)
Rocky mountain goat (Oreamnos americanus)
Serval (Leptailurus serval)
Walrus (Odobenus rosmarus)
Birds
Blue-and-yellow macaw (Ara ararauna)
Gentoo penguin (Pygoscelis papua)
Grey parrot (Psittacus erithacus)
Hyacinth macaw (Anodorhynchus hyacinthinus)
Mandarin duck (Aix galericulata)
Mallard (Anas platyrhynchos)
Military macaw (Ara militaris)
Peach-faced lovebird (Agapornis roseicollis)
Scarlet macaw (Ara macao)
Snow goose (Anser caerulescens)
Reptiles
Boomslang (Dispholidus typus)
Common snapping turtle (Chelydra serpentina)
False gharial (Tomistoma schlegelii)
Gaboon Viper (Bitis gabonica)
Nile Crocodile (Crocodylus niloticus)
Tentacled snake (Erpeton tentaculatum)
Thorny devil (Moloch horridus)
Tuatara (Sphenodon)
Amphibians
Blue poison dart frog (Dendrobates tinctorius azureus)
Cane toad (Rhinella marina)
Green and black dart frog (Dendrobates auratus)
Yellow-banned poison dart frog (Dendrobates leucomelas)
Arthropods
Camel spider (Solifugae)
Blue monarch (Tirumala petiverana)
Greenbottle blue turantula (Chromatopelma cyaneopubescens)
Hercules beetle (Dynastes hercules)
King baboon spider (Pelinobius muticus)
Madagascar hissing cockroach (Gromphadorhina portentosa)
Vinegaroon (Uropygi)
Mollusk
Banana slug (Ariolimax)
Giant African land snail (Lissachatina fulica)
Hey y'all. I was just looking around, and I saw that the Photos for the restaurant are actually the Looney Bloons photos. Just wanted to let you all know.
OK, so I saw a manchild on Reddit insulting the developers and their other games all because they made Planet Zoo, which they hate ALL BECAUSE OF THE PATH SYSTEM, and I'm pretty sure they're gonna go on to attack the users on the subreddit for liking the game if they aren't banned.
I just want to put that it IS OK to hate the game, but it is NOT OK to insult the developers for a petty reason.
I'm pretty sure the Redditor's just a troll as that's their only post on Reddit, but I'm posting this because I'm just fricking upset with them. If I could bite back even harder I would but I don't have a Reddit account bc my mom exists and there's not a single piece of my soul that would let me insult someone for their opinion.
Goodbye.
1.) More new animals
2.) No more Subspecies
3.) Aviary
4.) Aquarium For Marine Mammals like Manatee
5.) Big Exhibit for Reptiles Like King Cobra & Green Anaconda
6.) Single species:
Asian Elephant
Tiger
Gray Wolf
Brown Bear
Leopard
7.) Rename the Animals:
Lion
Crested Porcupine
African Bush Elephant
Donkey
Asiatic Black Bear
Dung Beetle
White Rhinoceros
Gray Wolf
Common Chimpanzee
Western Gorilla
8.) Redesign The Animals ike Malayan Tapir:
Lion
Gray Wolf
Red Panda
Brown Bear
Okapi
Bactrian Camel
Japanese Macaque
Greater Flamingo
Galapagos Giant Tortoise
African Wild Dog
Bongo
Nyala
Cheetah
Spotted Hyena
Borneo Orangutan
Exhibit snakes (excluding Horned Viper)
White Rhino (due to having tusks like Indian Rhino, which White Rhinos in real life lack)
Greater Rhea (due to having ostrich-like wings)
Bush Dog (due to having bear/mustelid-like face)
Ocelot (due to having a tail that is too short)
Bighorn Sheep (due to having a neck that is too short)
9.) Resized The Animals:
Galapagos Giant Tortoise
Highland Cattle
Aldabra Giant Tortoise
American Bison
Okapi
Rat - Exhibit
Ox - Habitat
Tiger - Habitat
Rabbit - Habitat
Snake - Exhibit
Horse - Habitat
Goat - Habitat
Monkey - Habitat
Rooster - Habitat
Dog - Habitat
Pig - Habitat
Note: Dragons are Mythical
How do y'all like my zoo concept?? (Not all are final)
(I don't use mods bc I have to use money to have a Nexus account. Maybe later tho-)
Name: Lincoln Highway Zoo
Biome: Grasslands, North America
Specific Location: Nevada, United States