TTS module: Sole Tunnels

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Actually had a little time on the weekend and used it to create a Tabletop Simulator module for Sole Tunnels.

Would still be a good idea to print out the rules and player aid card to refer to while playing, as the pop-out function for thse obscures much of the board.

https://steamcommunity.com/sharedfiles/filedetails/?id=3754740704

Interview on Cardboard Clash

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Over on the Cardboard Clash blog, I answer a few questions about my publications with Hollandspiele: The Scheldt Campaign and the four-volume District Commander series.

It’s quite pleasant!

https://boardgamegeek.com/blog/17093/blogpost/187711/interview-with-brian-train-designer-of-the-scheldt

Short review: Il Trono di Carte/ Throne of Cards

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Yesterday on the Facebook group Ludostoria, Giuseppe Mangialardi posted a nice short review of Il Trono di Carte, my new game on the Great Brigandage:

Approfittando di un pacioso pomeriggio da amici, ho testato Il Trono di Carte di Brian Train che avevo preso al Play.

È un lane battler molto veloce dove si giocano carte con valori politico-militari. I punti si fanno vincendo gli scontri nelle lane e giocando determinate combo di carte. Ci sono poi carte come la Spia o il Sicario che hanno effetti diretti sull’avversario. Per scombinare il tutto una carta evento a inizio turno cambia leggermente le regole del turno.

Il gioco é chiaramente un astratto ma, tra le immagini selezionate dal Museo Nazionale del Risorgimento e gli eventi altamente tematici, si può tranquillamente dire che il gioco abbia una sua “anima” ben definita. Da una parte i Savoia che devono consolidare la presa sul Mezzogiorno, dall’altro i Borbone che dal loro rifugio in Vaticano cercano di organizzare una restaurazione. Quattro fronti (Terra di Molise, Basilicata, Capitanata, Benevento) su cui giocare e che determineranno il vincitore. Giocandolo sono venuto a conoscenza di eventi che effettivamente ignoravo (tipo la spedizione da Malta dai Borbone). Quindi lato storico, mission accomplished.

Dal punto di vista di gameplay, una volta introiettate le regole, diventa un tesissimo braccio di ferro all’ultimo punto. Le carte non sono troppe e ci si fa velocemente il calcolo di cosa potrebbe giocare l’avversario. Le partite sono velocissime, una decina di turni che, se non soffrite di paralisi d’analisi, si svolgono in un massimo di un paio di minuti.

Unica pecca, un prezzo decisamente altino per il materiale offerto ma immagino che la tiratura limitata abbia inciso. Per il resto una piccola perla su un argomento molto sottovalutato.

English translation:

Taking advantage of a relaxing afternoon with friends, I tested out Brian Train’s Throne of Cards that I picked up at Play.

It’s a fast-paced battler lane where you play cards with political-military values. Points are earned by winning fights in the lanes and by playing certain card combos. Then there are cards like the Spy or the Hitman that have a direct effect on your opponent. To combine it all, an event card at the beginning of the shift, change the shift rules slightly.

The game is clearly an abstract but, between the images selected by the National Museum of Resurrection and the highly thematic events, it is safe to say that the game has its own “soul” well-defined. On one side the Savoia who have to consolidate their grip on Mezzogiorno, on the other the Bourbon who from their refuge in the Vatican try to organize a restaurant. Four fronts (Terra di Molise, Basilicata, Capitanata, Benevento) to play on which will determine the winner. While playing it I learned about events that I actually ignored (like the expedition from Malta to the Bourbons). Thus the historical side, mission accomplished.

From a gameplay point of view, once you have intertwined the rules, it becomes a very expensive arm of iron at the last point. There are not many cards and you can quickly calculate what your opponent might play. Matches are very fast, a dozen shifts that, if you don’t suffer from analysis paralysis, take place in a maximum of a couple of minutes.

Unique sin, a decisively high price for the material offered but I guess the limited edition has engraved it. For the rest, a small pearl on a highly underestimated topic.

Thanks very much! I am glad you enjoyed the game.

Review: China’s war 1937-41 by The Players Aid gang

Across the Orthicon Tube of Tubes comes a favourable estimation of China’s War by Grant and Alexander of The Players Aid, together with two other fellers being introduced to the game.

Favourable until they get on to commenting about the map, which many people rag on… yes it is understated but I admit I am an old-school guy when it comes to plain and functional graphics.

The point of such a map, per Redmond Simonsen (peace be upon him) is to have it fade into the background while the pieces placed upon it become prominent. I think people have become accustomed to “noisy” bright cluttered maps that compete for attention.

But they did not let that stop them enjoying the game itself… Grant picked this as one of his top 10 games of 2025!

Thanks guys.

Review: The Scheldt Campaign, by Cardboard Clash

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David of Cardboard Clash, also once of Swords and Chit, has dug up and reposted a blog entry from 2020 of his thoughts and evaluations of playing The Scheldt Campaign.

He’s quite nice about it!

https://boardgamegeek.com/blog/17093/blogpost/187584/insights-and-impressions-the-scheldt-campaign

Review: Balkan Gamble, Bonsai style

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Over on his blog, Mr. Rocky Mountain Navy has posted a very nice review of the recent Bonsai Games edition of Balkan Gamble.

Check it out!

https://rockymountainnavy.com/2026/05/28/wargame-sitrep-26-17-safe-gamble-with-balkan-gamble-brian-train-bonsai-games-2026/

Funny game alert: American Dictator

Via Canadian funny guy and healthcare human resources recruiter Tod Maffin, today I learned that a group of teens in London, Ontario have designed and are selling a satirical board game called American Dictator!

It’s roll-and-move, and is clearly inspired by Monopoly. It is played on a pentagon-shaped track, and up to 6 players (using tokens in the shape of neckties) go aroudn the board buying cities and developing them with golf courses, resorts and towers. There is no “jail” but you can be put “on ice” until you bribe your way out, and there is a small Supreme Court Justice figure you can buy, possession of which allows you to ignore pretty much every other rule in the game. Finally there are 58 “Questionable Decision” random event cards with texts like: “Roe v. Wade repealed: everyone under 40 moves back 5 spaces.”

This is a great example of what I’m on about with board games as a form of citizen journalism, of the type of classic board game that is revised and reskinned to become political and social satire.

Made by Canadian kids, by a Canadian company they co-own with their parents, with some profits going to their local food bank. Go to the link below for a closer look, price is $49.99 (Canadian). And FREE SHIPPING in North America!

Il Trono di Carte spotted at Play Bologna!

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Play Bologna is a big annual gaming convention in Bologna, Italy.

Giaime Alonge sent me a couple of pictures of Il Trono di Carte (Throne of Cards) being sold and enjoyed there!

https://2026.play-festival.it/2026/programma/il-trono-di-carte-un-gioco-di-re-soldati-e-briganti-2026

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Here’s another good shot of the beautifully printed components.

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And here’s a remarkable thing: the great-grandson of Filomeno Padula, a captain in the National Guard force charged with fighting the brigands, showed up during the convention!

He was tipped to it by Professor Carmine Pinto who wrote the educational background material for the game.

Here he is, with Giame Alonge, Giuseppe Tamba (the publisher) and the card in the game bearing the image of his great-grandfather!

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China’s War 1937-41: top 10 pick for 2025 by The Players Aid!

Of course we have a lot of time for The Players Aid website and media empire: Grant and Alexander have been very kind to us over the years.

Grant Kleinheinz of The Players Aid chose China’s War as #10 of his top 10 wargames of 2025!
Start at 19:05.

Brief Border Wars in the classroom

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I’ve known Aaron Danis for some time, he is a “non-resident scholar” at the Institute of World Politics (IWP) in Washington DC and a long-time wargamer… we met through Connections-US conferences.

In the spring semester of this year Aaron arranged a day for the IWP graduate internship program where the students used wargames to explore international conflicts.

https://www.iwp.edu/iwp-internship-experience/2026/05/11/iwp-interns-use-wargames-to-supplement-classroom-learning

They played Diplomacy, Flashpoint South China Sea, Crisis in Korea (two mini-games by Sebastian Bae) and Brief Border Wars.

Aaron asked me to participate remotely to talk to the students about the use of games to model aspects of international relations. I think this was a great choice of games overall as none of them were about world-ending scenarios but more typical of the kinds of armed disagreements countries get into.

The students enjoyed the day and Aaron will be doing the exercise again in June!

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