Once our characters arrive to the large complex that is Bushwood Applesnook’s; there is a guard tower that overlooks the businesses and stalls where all manner of dwarves
are employed. Founded a few hundred years ago by an adventurer of Rappan Athuk- an old dwarf that established the mercantile. At Bushwood Applesnooks each dwarf dresses, speaks and acts like Bushwood Applesnook from old.
We make our way to the Adventuring Gear Emporium and are greeted by
Bushwood Applesnook who invites us to a beautiful upstairs parlor room to broker the sale for items.
Our characters present:
A stone basin made of coldstone. (500 gp)
4 tanned Sythehorn pelts worth 100 gp. (400)
40 croc skins worth 25 gp. (1,000 gp)
20 tusks/horns worth 100 gp (2,000 gp)
30 lbs of young dragon skin (two 15 lbs. pieces) 500 gp
30 lbs. of giant frilled lizard skin 500 gp.
Total: 4,900 gp./ 5 = 980 gp each
50 pearls worth 50 gp. (2,500 gp) bought by troy
50 silver bars worth 25 gp. (1,250 gp) bought by troy
937 gp each
This completes our group transaction.
Stoutwood asks for a referral to an armorer and is referred to Bushwood
Applesnook at the Armory Emporium. Alaric expresses interest about a brand new
weapon and is referred to the Melee Weapon Forge Emporium and Bushwood Applesnook.
However all our characters have weapons and magic to part with towards new
weapons and magic; we are all in on the negotiations. Some of our characters
hold off on trades, preferring to deal directly with Bushwood Applesnook.
Next our characters head to Bushwood Weaponsnook where Alaric, Drake
and Stoutwood conduct their business in weapon trade and with purchases. After fielding
a retelling of our adventuring Melderon invites each and every Applenooks we encounter back to the
Banana Tree Embassy for a complete retelling of our character's story by Bosley.
Next we head to Bushwood Armorsnook at the Armor Emporium who at first mistakes Ginger for a
half dragon. Eventually a deal is made to craft Ginger a magical mithril shirt
of light fortification (half-down is collected 2,600 gp to be ready in 3
weeks). After each transaction our characters are each given a free meal token at Bushwood
Applesnook’s Pub and Grub.
Next we head to Bushwood Wizardsnook and the Magic Emporium. Here magic
lights up the store. Here we find an Elder Applesnook that sets up downtime
sessions for Mesha (who is having bracers made) and Melderon (for his mythic display).
It was late night when our characters arrive, along with all our hirelings, to Bushwood
Applesnook’s Pub and Grub to find a mix of 30 dwarves and 30 others plus
Bushwood Wenchsnooks working tables in a raucous night. Bosley takes the
opportunity to retell the Black Parrot Company adventuring stories and earns 18 gold.
One thing dominates the talk around the bar- Kazzurog is on a ship in
the harbor of Lowport on a trading mission! In fact there is a trading fleet
here as well. The night goes on with incident.
During the night those of us who do not sleep in a rope trick are visited
with horrible dreams of death from hags and giants.
Drake wakes first and eventually sees a procession of Egyptians
carrying aloft a young adult bald man in a fine sedan chair outside the Banana Tree
Embassy. It is here Drake encounters Thethmommon ‘the vizier’ who comes across haughty
and entitled. He comes to Drake seeking details of his travels. Thethmommon explains his is
a cousin of a wealthy Egyptian trader- his royal bloodline was displaced by dragon
usurpers in Egypt, quite frankly feels that he has been expelled from paradise and seeks to join Drake's cause.
Meanwhile Alaric makes use of his bridge pass, gets a rickshaw and heads to the
Warrior’s Guild and meets a recruiter and is delighted to learn Alaric is
looking for a capable sword. The woman spends time with Alaric and eventually
they come up with the idea to organize a tournament (50 gp) for Alaric to choose
a hireling. The tournament will be in ten days just before the full moon
Immewrath fight club.
Next we enter into Downtime
where Mesha plans on spending much of this fantasy time at the church going
missionary style. Alaric retrains three feats. Drake looks forward to fight in the ring
of Immewrath and gains his mythic feat. Stoutwood retrains a spells known, retrains
with Mesha with the Greatsword and works with Ginger in swimming thereby giving
her a 30 swim speed (Stoutwood gains his mythic feat). Melderon uses each day to his advantage crafting scrolls
and exercising his metamagic abilities as well as building relationships toward
our Company.
Bosley drops the bomb on us that the Applesnook’s are (also) a thieves guild
and that the half-dragons seem to give them a wide breadth. We end the session with this news and character up keep.




























