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Unreal Engine
29.2K posts
We make the engine. You make it Unreal.
- We're absolutely coconuts for seeing how you're concepting, developing and prototyping! So, be sure to share on this #ScreenshotSaturday đź“·: @ThureauPaul
- Free learning content incoming👇 Explore a UE template for live broadcast workflows, a tutorial on creating cinematic dialogue scenes using just your phone, and much more: epic.gm/june-learning-…
- Didn't catch this year's State of Unreal live? We've got you with a highlight of the key announcements🦾 Check out the full State of Unreal, from this year's Unreal Fest Chicago, over on the Unreal Engine YouTube channel: epic.gm/state-of-unrea…
00:00 - Last week we released Lore, our next-generation version control system that is open source and free to use. To help you get started, @AWS has published an open-source Terraform module. Learn more on their blog
- Revisit a little piece of NAB 2026 in our interview with Immersive Enterprise Laboratories, an independent animation studio leveraging bleeding edge tech for real-time animation. Co-Founders & Co-CEOs Daniel Urbarch and Blake Baxter shared insights on how Unreal Engine allows
00:00 - Qualcomm has published 'Unlocking Native Performance', a whitepaper covering what you need to get your game running on Windows on @Snapdragon. If you're building in Unreal Engine, there's a dedicated section on prerequisites, project setup, Snapdragon-specific plugins, and
- Learn how to rig and animate production-quality characters directly in Unreal Engine 5.8 with Zebra Sample, available now on @fab. What will your UE Zebra Ninja look like? 🥷🦓 Download the sample today and get animating: epic.gm/zebra-sample
00:00 - For The Wingfeather Saga, Shining Isle Productions moved its whole animation pipeline into Unreal Engine, training artists fast, rigging and animating in-engine. Learn more about how the engine helped the small team unlock faster iteration in our piece over on the UE blog:
00:00 - RealityScan 2.2 and that means full AMD GPU support has landed! Mix AMD and NVIDIA in the same machine and RealityScan will use both at once. More details on that and the latest bug fixes can be found here: epic.gm/realityscan-2-…
00:00 - The new Unreal Engine HMI Template just dropped with UE 5.8! Designed for HMI professionals, it’s the lowest-friction way to evaluate or accelerate HMI development in Unreal Engine 🚙: epic.gm/ue-hmi-template
00:00 - Lords of the Fallen II, the latest dark fantasy action RPG from @CIGamesOfficial uses Unreal Engine 5 to craft a vast, war-torn kingdom crumbling from within. We took a look at how the game came together including how the energetic, soulslike combat challenges players to explore
00:00 - Unreal Engine repostedAnnounced at Unreal Fest 2026 📰 NVIDIA ACE Game Agent SDK and new @UnrealEngine 5 plugins are now available to help developers build responsive, on-device AI companions. Read about it and more in our blog 👉 developer.nvidia.com/blog/build-on-…
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