I'm not sure how this would play out with internals or if it wouldn't provide enough information to the compiler, but instead of something like:
impl Shape for Circle {
fn draw(&self, s: Surface) { do_draw_circle(s, *self); }
}
If possible it would be great to just do something like:
fn draw(self: Circle, s: Surface) {
// ...
}
Where circle.draw(surface) is just sugar for draw(circle, surface).
I'm not sure how this would play out with internals or if it wouldn't provide enough information to the compiler, but instead of something like:
If possible it would be great to just do something like:
Where
circle.draw(surface)is just sugar fordraw(circle, surface).