Introducing: Built in Venice
Private, uncensored AI in the wild. SDKs, agents, on-chain experiments, dashboards, and more, all shipped by the Venice community.
Happy Horse 1.1 is live on Venice.
Native audio + multilingual lip-sync 1080p video generation from @alibaba_cloud.
Text-to-video, image-to-video, and reference-to-video. Available anonymously.
A full coffee brand built from scratch: story, voice, mascot, landing page, and a launch thread.
Created using Qwen 3.7 and Qwen Image Edit 2, all with anonymized conversations through Venice, shielding your identity from the model providers.
MiniMax-M3 by @MiniMax_AI is now live on Venice.
The first open-weight model to deliver frontier coding and agentic performance with native multimodality. Built for long-horizon, complex workflows.
Available anonymously.
Kling V3 Turbo is now on Venice.
A lightweight, lightning-fast version of @Kling_ai's SOTA video model, while preserving quality and prompt adherence.
Text-to-video, image-to-video. Available in Standard and Pro, anonymously.
Frontier-level agentic capabilities and long-horizon coding, open source and fully private.
That's GLM 5.2, now on Venice.
Here's a full walkthrough to build a retro video game with GLM 5.2 and OpenCode, starting from a single prompt:
To try it yourself, here's a prompt template to start with:
"Build the CORE of a playable [GAME TYPE] as ONE self-contained HTML file named game.html
Core only (we'll add more later — no menus, levels, or sound yet):
- [CONTROLS].
- [CORE RULE: what the player does, moment to
Level it up with more features:
"Add a start screen and a win screen. Keep the retro look and everything in the one file."
"Add a second level: a new layout that's a bit faster, and show the level on screen."
"Add a power-up that drops occasionally and gives [a temporary
GLM 5.2 is now live on Venice.
@Zai_org's frontier open-source model built to power agents and long-horizon agentic coding, with High and Max reasoning modes for the hardest problems.
Available fully private to Pro users.
GLM 5.2 is now live on Venice.
@Zai_org's frontier open-source model built to power agents and long-horizon agentic coding, with High and Max reasoning modes for the hardest problems.
Available fully private to Pro users.
Introducing GLM-5.2: Frontier Intelligence, Open Weights
- Significant improvements in coding and agentic tasks
- Strong long-horizon capabilities with a 1M context window
- Two levels of reasoning effort: GLM-5.2 (max) pushes the limits, while GLM-5.2 (high) strikes a strong
Kimi K2.7 Code is now live on Venice.
@Kimi_Moonshot coding-focused reasoning model. 1T total parameters, 32B active (MoE), 256K context, always-on thinking, vision, function calling, structured output, and web search.
Fully private, available to all users.