I just published an article about the work I did last week bundling #WebXR apps for native with @electronjs - if you're interested in bundling your immersive web experience for native platforms, I cover the steps necessary to make that work
I've really grown to dislike the word "unsupported" in this context. Technically what it means is "we do not provide support for this thing" as in, if it doesn't work, we're not going to spend time helping you - but we almost always now read it to mean "this thing does not work"
This would be slightly more tolerable if the OS made any attempt whatsoever to resume app state when it came back. As it is now, it's like an overactive janitor coming in to the lab and throwing away all your overnight experiments, and you can't fire them
You almost certainly don't want full p2p webrtc for this many players, but you can use aiortc on your python server, and use "unreliable" UDP packets for movement updates. This way each client still only has to maintain one connection in total, rather than one for every connected
Updating my Win311-in-WebVR world to support WebXR, part of that involves moving it to HTTPS. Initially confused why I was getting the "no carrier" message - turns out it makes perfect sense, the browser rejected the insecure connection, and the emulator saw that as no dial tone
The ability to make shots like this is now almost within reach of everyday users. We're in for a mind boggling amount of new content, the likes of which we've never seen before.
We had this experience when my wife gave birth to our son. Got a bill for $6k for prenatal screening, rejected by insurance, at the most stressful point in our lives. Talked to the doctor's office, who laughed it off and said they'd send a new bill for the actual cost ($200)
🤬
In case you missed the Duke Nukem Forever leak on Christmas, I've pushed some updates to the web player - added some information about the leak, a control cheat sheet, and viewers for all design docs and dev notes that were included with the leak.
Enjoy!
archive.org/details/duke-n…