before bed tonight my kids wanted to see how quickly we could make a UE5 game where you only have a minute to live and your goal is to get to the perfect place to die. here's where we got:
holy hell @theweeknd's OPEN HEARTS music video is the best thing I've seen in Apple Vision Pro. someone finally got it. every choice from the angles and lenses and movements to the mix of live action and cgi to the storytelling itself is a supreme level of artistry BRAVO👏👏👏👏!
Chen Cao at Meta is demonstrating an incredible new method of generating highly detailed volumetric faces based entirely on a simple 2-axis self scan from a phone in both neutral and expressive poses. Then you can drive them with flat real-time video. Remarkable. #SIGGRAPH2022
Not a nuclear bomb, but Grave of the Fireflies by Studio Ghibli about the fire bombings of Tokyo remains one of the most powerful and upsetting films I’ve ever seen
Apple Vision Pro in 2.0 supports PASSTHROUGH on Unreal Engine 5.5 !!
This feels great, so excited to start building proper mixed reality apps.
Not production-ready, but stable to the point where we'll start offering public classes. Get on our newsletter:
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I definitely hoped folks would enjoy our Star Wars Galactic Starcruiser VR experience.
I did not expect how many tears we’d be cleaning off the headsets.
This meant a lot to people.
I would love an Apple Vision Pro app that lets you easily create your own immersive environments. My grandmother is about to sell her condo which has been my favorite place to visit since I was 3 years old.
Many happy memories and it would be wonderful to preserve the sights and
I love arguing with people about Steam Frame.
This headset is going to be absolutely freaking amazing.
But it’s not going to make a big impact on the VR industry. It’s not going to sell anywhere near as many units as PSVR1, let alone more than that.