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Alex Coulombe
30.4K posts
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Alex Coulombe
@iBrews
architect turned #XR-chitect crafting virtual worlds & the spectacles within @agilelens | #UE5 authorized trainer & course creator | uepodcast.com |❤️‍🔥#uetips
Manhattan, NY
alexcoulombepresents.com
Joined February 2010
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    Alex Coulombe
    @iBrews
    Apr 16, 2024
    before bed tonight my kids wanted to see how quickly we could make a UE5 game where you only have a minute to live and your goal is to get to the perfect place to die. here's where we got:
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    415K
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    Alex Coulombe
    @iBrews
    Nov 15, 2024
    holy hell @theweeknd's OPEN HEARTS music video is the best thing I've seen in Apple Vision Pro. someone finally got it. every choice from the angles and lenses and movements to the mix of live action and cgi to the storytelling itself is a supreme level of artistry BRAVO👏👏👏👏!
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    245K
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    Alex Coulombe
    @iBrews
    May 28, 2021
    Do you have any idea how exciting this is? #Lumen #UE5.
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    Alex Coulombe
    @iBrews
    Sep 16, 2022
    Lumen and Nanite running in VR w/ Unreal Engine 5.1 at 90 fps and no crashing.
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    Alex Coulombe
    @iBrews
    Jun 3, 2025
    Captury for body New live MetaHuman Animator app for face
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    MR3D-Dev
    @MR3Dev
    Jun 3, 2025
    Replying to @iBrews
    I have so many questions about this specific showcase. Like is that MH animator or arkit? Whats he using for body? (clearly not a suit)
    136K
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    Alex Coulombe
    @iBrews
    Aug 11, 2022
    Chen Cao at Meta is demonstrating an incredible new method of generating highly detailed volumetric faces based entirely on a simple 2-axis self scan from a phone in both neutral and expressive poses. Then you can drive them with flat real-time video. Remarkable. #SIGGRAPH2022
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    Alex Coulombe
    @iBrews
    Oct 24, 2025
    holdddd on... you can just plug a Meta Quest directly into a monitor and get a direct feed from it ??
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    160K
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    Alex Coulombe
    @iBrews
    Jul 26, 2023
    Replying to @TiffanyTurrill
    Not a nuclear bomb, but Grave of the Fireflies by Studio Ghibli about the fire bombings of Tokyo remains one of the most powerful and upsetting films I’ve ever seen
    85K
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    Alex Coulombe
    @iBrews
    Sep 10, 2024
    Apple Vision Pro in 2.0 supports PASSTHROUGH on Unreal Engine 5.5 !! This feels great, so excited to start building proper mixed reality apps. Not production-ready, but stable to the point where we'll start offering public classes. Get on our newsletter: alexcoulombepresents.com
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    60K
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    Alex Coulombe
    @iBrews
    Sep 13, 2024
    messed with a #ue5 passthrough material for meta quest and got it working in apple vision pro. full vid: youtu.be/i2PIGChntIo
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    40K
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    Alex Coulombe
    @iBrews
    Dec 31, 2024
    My 97 year old grandmother just wants to watch The Wizard of Oz in 3D and it’s silly that I can’t just press play on my phone and activate it for her
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    41K
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    Alex Coulombe
    @iBrews
    Oct 5, 2024
    I definitely hoped folks would enjoy our Star Wars Galactic Starcruiser VR experience. I did not expect how many tears we’d be cleaning off the headsets. This meant a lot to people.
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    102K
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    Alex Coulombe
    @iBrews
    Feb 14, 2025
    I would love an Apple Vision Pro app that lets you easily create your own immersive environments. My grandmother is about to sell her condo which has been my favorite place to visit since I was 3 years old. Many happy memories and it would be wonderful to preserve the sights and
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    Alex Coulombe
    @iBrews
    Nov 14, 2025
    Some approximate sales numbers for those curious: Steam Deck - 4-5 mil PSVR1 - 6-7 mil Quest family - 25-30 mil
    user avatar
    Nima Zeighami
    @NimaZeighami
    Nov 13, 2025
    I love arguing with people about Steam Frame. This headset is going to be absolutely freaking amazing. But it’s not going to make a big impact on the VR industry. It’s not going to sell anywhere near as many units as PSVR1, let alone more than that.
    46K

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